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Général d'Armée
Général d'Armée


Joined: 05 Apr 2014
Posts: 983
Localisation: Antibes
Masculin Poissons (20fev-20mar)
Point(s): 976
Moyenne de points: 0.99

PostPosted: Mon 1 Sep - 10:37 (2014)    Post subject: TRIPWIRED OCCUPATION Reply with quote

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Tripwired Occupation

Stratis est occupée par les forces ennemies.
notre tâche est de ramener tous et de zone rouge marquée empêcher l'ennemi de réapprovisionnement.
Guérilla entreprises de aident notre ennemi en gardant leurs caches de munitions.
Notre travail consiste à déterminer leur position et de détruire leurs caches.

Stratis is occupied by enemy forces.
our task is to take back all red marked area's and prevent the enemy from resupplying.
Local guerilla's are helping our enemy by guarding their ammo caches.
Our job is to pinpoint their location and destroy their caches.



[*]Play against red or green, [*]Take over all red area's, [*]Destroy all ammo cache's, [*]Complete tasks and get powerful reward vehicles, [*]Redeploy on team members, [*]Virtual ammo box system, [*]BTC revive system, [*]HALO, [*]and much more.

Extract the .pbo file(s) to your Steam/SteamApps/common/ArmA 3/MPMissions folder.

Known issues:
2 minor script errors
    shktaskmaster.sqf eos\init.sqf
no biggie's for now.

[*]Fixed : Groups menu, [*]Added : Load vehicle Cargo (items, ammo, weapons, backpacks), [*]Added : Medical treatment at base, [*]Aligned : All EOS Markers, [*]Removed : VAS on vehicles (cant get it consistent), [*]Removed : Heli doors open/close ^^, [*]Changed : MHQ vehicles to AMV class, [*]Changed : Lift\Loadable ammo boxes content (no VAS), [*]Changed : Only Medics can revive, [*]Unleashed v1.6
  • Changed : all the above,
  • Changed : No VAS restriction,
  • Added : Logic extended event handlers,
  • Added : CBA requirement.

Credits & thanks:
DAP for his Insurgency mission,
BangaBob for his Occupation mission,
TAW_Tonic for the Virtual ammobox system,
Pokertour for his HALO scripts,
Giallustio for the BTC revive system,
Bl2ck Dog for the restriction function,
austin(medic)'s In Depth Damage Effects
and many more scripters not mentioned.
without u guys nothing of this could be done.

Forum topic:
- Armaholic forums
- BI forums

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